History & Cultures · Important Locations
The Vellidan
- Type
- The continent's centre of healing
- Principle
- All are welcome; no one is turned away
- Functions
- Healing, mending and recuperation, alongside research and training
- Motto
- "Know always you have a home in the mercy of the Vellidan"
The Vellidan is the continent's centre of healing, a complex making up the heart of Rikjosom in Nashriam. Its founding principle is that all are welcome and no one is turned away: the sick are treated, the injured healed, and the lost given direction.
Alongside treatment it runs research and training, and its library is second only to the Library of Kaas.
Fair traveler, fear not, Fair traveler, come again, Know always you have a home In the mercy of the Vellidan.
In their own words
Bevel Dart, The Musings of a Wanderer
Fair traveler, fear not,
Fair traveler, come again,
Know always you have a home
In the mercy of the Vellidan.
Nashriam’s jewel among jewels is The Vellidan, the center of healing. Her vast complex makes up the heart of Rikjosom. It is here that all are welcome, where no one is turned away. The sick get well, the injured are healed, and the lost may find direction.
The complex itself is made of rich, deep yellow stone. It is anchored in the center by a great tower twenty stories tall. The top two stories are open and are a place to find space, fresh air, and friendship. Radiating out of the central tower are six wings devoted to healing, mending, recuperation, research, training, housing healers, and expeditions.
Tenets
All are welcome
We are welcome to all
Life before death
Mind first, body second
Healing, Mending, and Recuperation
It is the steadfast policy of The Vellidan to turn no soul away. The injured and ill are welcome. Massive sections of the complex are devoted to the task. It is a hive of doctors, nurses, and caregivers.
The wards for healing are extensive and range from single, infectious containment rooms to large rooms with rows of beds. There are many hundreds of people healing and recovering in one space or another. The larger rooms are designed to house those on the “up” swing of healing. They often feature a small stage in the center for lively entertainment. The healers of The Vellidan have learned that value of music, comedy, poetry, and other performed arts in the healing of the spirit. Mind first, body second.
Positions
Doctor: Considered the highest level of healer and academic. Doctors often specialize in either patient care or in healing, though some doctors do both.
Nurse: Competent healers in their own right for routine injuries and illnesses.
Caregivers: Those who simply love to help with rudimentary training, or those at a more apprentice level learning to become a Nurse or Doctor.
Research
A full wing of the complex makes up research facilities. Research includes both mundane healing arts and congruence-based inquiry. The “mundane” range from bandage materials to medicinal plants to tonics to battlefield response strategy. Congruence efforts include healing using congruence and in Jālaorin and Chulik.
Training
Another full wing of the complex includes training facilities. Programs include doctoring, nursing, field surgery, battlefield response, and beginning and intermediate congruence research concepts. Programs include tracks both devoid of and heavy in congruence usage.
Expeditions
In the true spirit of Nashriam, The Vellidan conducts an array of expeditions. Some expeditions focus on research and discovery of new healing arts. Some expeditions are simply tours of the world, giving health and healing as they are able. Some expeditions are massive operations in anticipation of great battlefield tragedies.
Tours
Tours from The Vellidan range widely across Aropria. Tours can be a single healer on up to a contingent of several hundred. They are most noted for their deep yellow tents and yellow clothing. To reach or complete certain levels of training, tours both small and large are required.
Battlefield Expeditions
The Vellidan will almost always dispatch a contingent of healers when conflict is brewing. This contingent typically sends delegates to each of the parties to negotiate safe passage and safe operation. Vellidan healers “enjoy” battlefield immunity. Their deep yellow tents can usually be seen in both warring camps. Yellow-clad healers will sometimes even walk battlefields before they are clear, administering aid without discretion. Even if Nashriam is one of the warring parties, Vellidan healers will still provide equal service to the enemy.
Backing
The Vellidan is backed heavily by the Great Houses of Nashriam. Further, while The Vellidan does not seek payment for services, it accepts gifts of thanks.
Structure
The Vellidan is run by a team of healer ministers, with the position of Elite Minister held for life. Consistent with Nashriam custom, one climbs the ladder through unique accomplishment or discovery.
In fact, my second cousin Jheesah holds the position of Senior Expeditionary Minister, perhaps the most prestigious position of the senior ministers after Elite Minister. She prioritizes and approves expeditions large and small. Expeditions are the input source for researchers, which trickles down to the practicing healers. You should see her in action! She stared down a High Estate lord of Curath who wouldn’t allow her expedition to treat his wounded.